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Tenebris Somnia GUIDES

Tenebris Somnia 1.0.1: Achievement, Puzzle and Finale Fixes

Version 1.0.1 addresses simultaneous achievement unlocks, specific puzzle objects and finale inventory problems. Check the installed build before reproducing a launch issue.

Updated 2026-10-20 · Steam full game / 1.0.1 notes checked Oct 20, 2026 · Research & source notes

Official changes checked October 20

The official 1.0.1 changelog is dated October 18 in UTC. Community pages can display a different calendar date because of timezone settings. This article covers that specific note rather than promising a continuously updated patch feed.

Area Documented change
Achievements Unlock attempts retry when two achievements happen together
Finale hazards Bloody slimes take longer to spawn and move
Certain boss fights Resource drops respond to player health/inventory
Bottle-liquid puzzle The Hourglass can no longer be moved incorrectly
Poster puzzle Infinite cardboard-piece collection is fixed
Finale inventory A bug associated with dying in phase two is fixed

Reproduce carefully after updating

Our suggested bug report includes the installed version, the last normal action, what you expected, what actually happened and whether reloading changes it. Use the same starting state for a second attempt. That is more informative than combining an update, new input profile and new save in one test.

These notes do not publish exact boss drop quantities or promise repair of every save created before the patch. A matching description means an issue was addressed in that build; it does not prove that a superficially similar symptom has the same cause. Keep a backup before any manual save intervention, and use the game's official support channels for a reproducible remaining issue.

Sources

Evidence limits and unknowns are described above. We have not represented community reports as our own playtest.

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